: Develop a shop and inventory system where players can purchase gifts for characters to boost rapport or unlock special outfits.

Based on common player feedback and the current state of similar titles, here are several feature concepts you could develop: Narrative & Content Expansion

: Implement a day/night cycle or a "Stamina" system that limits how many actions a player can take per day, adding a layer of strategy to their progress. Quality of Life (QoL) Improvements

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: Develop a shop and inventory system where players can purchase gifts for characters to boost rapport or unlock special outfits.

Based on common player feedback and the current state of similar titles, here are several feature concepts you could develop: Narrative & Content Expansion

: Implement a day/night cycle or a "Stamina" system that limits how many actions a player can take per day, adding a layer of strategy to their progress. Quality of Life (QoL) Improvements