“... one of the best multiplayer games of the year, chaotic and intensely competitive”
“... it becomes this wonderful dance of split-second risk/reward”
“Get a friend. Play this NOW. I'm laughing so hard”
: Use if/else logic to check if social_influence >= 10 before showing specific scene labels.
: Add a small star icon or progress bar to the game's HUD so players can track their standing in real-time.
: High influence unlocks "Persuasion" options in conversations.
: Use if/else logic to check if social_influence >= 10 before showing specific scene labels.
: Add a small star icon or progress bar to the game's HUD so players can track their standing in real-time.
: High influence unlocks "Persuasion" options in conversations.