Cl_vault.lua -
: Defines specific locations (vectors) in the game world where the vault can be accessed.
As a client-side file (indicated by the cl_ prefix), its primary job is to bridge the player's physical actions in the game world with the server-side logic that actually stores items or money. cl_vault.lua
: Triggers the visual menu (often using frameworks like nh-context , ox_lib , or qb-menu ) when a player is near the vault. : Defines specific locations (vectors) in the game
A standard version of cl_vault.lua often includes the following logic: cl_vault.lua
Users often find Lua to be a "soulful" and minimal language that makes these types of scripts easy to read, though it can sometimes feel "odd" due to its heavy reliance on tables for almost everything.

