: The renders use Daz3D models. The lighting and skin textures in v0.5b show a marked improvement over the initial 0.1 release, with more attention paid to background details and character expressions.
: The game uses a "Point System" for each girl. Choices you make in the morning or evening segments dictate which scenes unlock later. High-affinity points are usually required to trigger "corrupted" or romantic paths.
: There is a simple map-based navigation system allowing you to visit different rooms (Kitchen, Living Room, Bedrooms) at specific times of the day.
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