Doors [v1.0.1 Part 1] -
: Room 50—home of the Figure—has been completely redesigned. From new bookshelves with realistic book models to a revamped reception area, the atmosphere is denser than ever.
It’s not just about the looks; the game feels different. The entities are smarter, and the world is more reactive.
DOORS [v1.0.1 Part 1]: A New Era for the Hotel Welcome back, explorers. If you thought the Hotel was getting a bit too familiar, think again. The has officially begun its rollout, starting with Part 1 , and it’s bringing a massive layer of polish and terror to your favorite nightmare. Doors [v1.0.1 Part 1]
Part 1 of this update expands the lore with a new sub-floor: . This area introduces fresh entities like Blitz , Lookman , and Haste , alongside new room generation that will test even the fastest players. 🏆 Achievements and Secrets
: Looking for a boost? Check the drawers for new health and speed potions. You can also now spend your collected gold at El Goblino’s Shop , which features items like Lockpicks, Flashlights, and the powerful Skeleton Key . 🗝️ Exploring the "Backdoors" : Room 50—home of the Figure—has been completely
: Be more careful with your door numbers. Dupe is now more common and appears in new, trickier locations. Multiple paths can now appear, forcing you to remember the correct sequence or face a nasty jump scare. Buffed Entities :
: His patterns are more unpredictable and he can now attack even during Seek eye segments. The entities are smarter, and the world is more reactive
Floor 1 has received a significant visual and mechanical overhaul. The developers at LSPLASH have been busy making the experience more immersive and unpredictable.