Resolved an issue where technology would fail to unlock if your first encounter with toxic tiles was on an island that already had one.
This build introduced several refinements to core gameplay mechanics and quality-of-life improvements: Download Before We Leave Build 8622855
Changing a recipe on an upgraded building now triggers attached to re-evaluate their stored items automatically. Resolved an issue where technology would fail to
Construction now begins as soon as resources arrive at a site, rather than waiting for all materials to be gathered. Download Before We Leave Build 8622855
Fixed a bug where Peeps would occasionally stop fetching resources.
To see these base-building and resource management features in action, you can watch a gameplay demonstration here:
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