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Dwemer Alternate Start- A Realm Of Lorkhan Patch May 2026

Note: Ensure this patch is loaded after both master files to ensure the racial records and start-scripts are correctly overwritten. The Dwemer - Custom Race (or equivalent) Realm of Lorkhan

Adds basic Dwarven starting gear (Scrap, Tonal Tools, or basic Armor) to the equipment chests within the Realm, allowing for a thematic debut. Dwemer alternate start- a realm of lorkhan patch

Overview This patch provides seamless compatibility between The Dwemer - Alternate Start (or similar Dwemer race mods) and Realm of Lorkhan (RoL) . It ensures that players choosing to start as a Dwemer can properly utilize RoL’s unique starting room, boons, and teleportation shards without breaking racial passives or immersion. Key Features Note: Ensure this patch is loaded after both

Adds a unique "Aetherial Shard" to the world that specifically teleports the player back to Dwemer-centric locations (such as Blackreach or Markarth) if the mod's specific start locations are overridden. Installation & Load Order The Dwemer - Custom Race/Start Realm of Lorkhan - Freeform Alternate Start Dwemer Alternate Start - RoL Patch (This file) It ensures that players choosing to start as

Adjusts certain RoL boons to better align with Dwemer lore, ensuring racial bonuses (like Tonal Manipulation or Dwarven Smithing) stack correctly with RoL’s class-like buffs.

Fixes the "missing race" bug where Dwemer characters were sometimes defaulted to a standard Nord template upon entering the Realm of Lorkhan.