: Greatly improved performance for map rendering and auto-moving to the edge of a zone.
The release of primarily focuses on significant performance optimizations and pathfinding logic improvements . Key Performance & Logic Improvements File: Caves.of.Qud.v2.0.203.56.zip ...
: Fixed a bug where glitching yourself with "warm static" could cause you to lose your inventory or prevent you from opening equipment. : Greatly improved performance for map rendering and
: Tri-hologram bracelets no longer reset your targeting position for each individual hologram. File: Caves.of.Qud.v2.0.203.56.zip ...
: Improved overall pathfinding performance and adjusted creature logic to help them take more sensible paths around obstacles.
: Significant improvements to UI performance and line-of-sight calculation speed. Bug Fixes & Refinements
: Unreal objects are no longer incorrectly affected by temperature radiation.