AI units will now intelligently move away from burning castle walls, and boiling oil siege engineers more accurately target enemies on ladders.
Resolved crashes related to the Holy Scholar leaving the vassal pool and issues when exiting games with agents/retainers still attached to icons. File: Lords.of.the.Realm.III.v1.01.zip ...
– Offers the English 1.01 (sometimes labeled 1.1 internally) patch. AI units will now intelligently move away from
House dispositions (political standings) are now correctly saved rather than resetting to neutral upon reloading. 💾 Where to Find the File The update also refines several core mechanics to
Added a dedicated Refresh button to the multiplayer lobby and ensured default noble portraits appear when profiles are missing. ⚔️ Gameplay & AI Improvements
Replacing a knight on a parcel no longer resets the garrison to starting levels.
The update also refines several core mechanics to ensure more consistent behavior: