While v1.0.6 was a specific PC/mobile patch, later updates (such as and v1.2.0 ) brought "Boost" features initially exclusive to consoles to all platforms:
: Features redrawn 2D pixel graphics by original artist Kazuko Shibuya and a rearranged soundtrack supervised by Nobuo Uematsu .
The update, released on July 5, 2022, primarily focused on balancing the game's Magicite (Esper) system. This update addressed a long-standing fan request regarding speed-based stat growth that was missing in previous versions. Core Gameplay & Balancing Changes (v1.0.6) FINAL FANTASY VI Pixel Remaster v1.0.6
: Two espers received significant stat-growth adjustments:
: Includes an auto-battle option, a bestiary , a music player, and an illustration gallery. While v1
: Options to toggle random encounters off and set multipliers (up to 4x) for EXP, Gil, and Magic AP .
: Introduced diagonal movement, a mini-map, and improved UI. Core Gameplay & Balancing Changes (v1
The v1.0.6 update is part of a larger "Pixel Remaster" project that includes several modern enhancements: