Developed by Chevy Ray Johnston , the game runs on a custom Entity-Component engine built with C#.
It features a highly praised soundtrack by aivi & surasshu, the composers for Steven Universe . Official Versions & Updates Ikenfell.v1.0.3.rar
Battles use a grid-based system where your "swing" and "block" power depends on your timing. Matching the prompts can turn a standard attack into a "Great" hit or mitigate significant damage. Developed by Chevy Ray Johnston , the game
Early updates addressed minor frame rate stutters and input lag for the timing mechanics. Developed by Chevy Ray Johnston
v1.0.3 specifically resolved several soft-lock issues in the late-game dungeons.
If you are troubleshooting version , ensure you are looking for patch notes related to: