Infraspace
: Late-game mechanics allow you to build robots to reduce manual worker requirements in heavy facilities. 2. Deep Infrastructure Management
: Mid-to-late game specialists who demand creature comforts, advanced education, and high-tier luxuries to keep working. 🚦 The Traffic Dilemma: Why It Stands Out InfraSpace
Because the game forces physical delivery of every localized commodity, player attention inevitably shifts from what to build to where and how to route it. A single poorly optimized highway junction can starve a habitat of oxygen or stop a factory from receiving steel, triggering a massive domino effect that stalls your entire population growth. You must manually tweak junction behaviors and assign explicit export rules to stop the default pathfinding AI from creating catastrophic bottlenecks. 🛰️ Endgame and Atmosphere : Late-game mechanics allow you to build robots
: Standard roads will quickly fail under high volume. Success requires building massive highway networks, complex roundabouts, and dedicated multi-lane roads. 🚦 The Traffic Dilemma: Why It Stands Out
: You can build a massive Spaceship Construction Facility to repair ship parts for massive resource rewards.
