Refusing a Marker or running from it results in a death sentence, often preceded by the destruction of everything you own. 🏛️ Key Underworld Features
John Wick gave a Marker to Santino D'Antonio to help him with the "impossible task" that allowed him to retire. John Wick 2: Pacto de sangre
This object is the strongest and most dangerous promise in the criminal underworld. Refusing a Marker or running from it results
In (also known as John Wick: Chapter 2 ), the "useful feature" that drives the entire plot is the Marker —a physical medallion representing an unbreakable blood oath. The Blood Oath Marker John Wick 2: Pacto de sangre
A specialized arms dealer who provides a "tasting" of high-end weaponry tailored to specific missions.