: ~$41.39 (discounted from ~$45.99) for the ebook.
(2nd Edition), written by Alan Thorn and published by Packt, is a professional-grade guide designed to help developers transition from basic Unity usage to creating high-quality, polished games. Key Learning Objectives
: Get started with Virtual Reality (VR) development using the Unity 2017 VR SDK.
: Use professional tools like Occlusion Culling , Navigation Meshes , and the Unity Profiler to ensure smooth performance.
: Optimization for mobile (Android) and VR. Purchasing Options The book is available through several retailers: Walmart : ~$57.52 for the paperback edition. VitalSource : ~$43.99 for a perpetual ebook license.
: Git branching, conflicts, and team collaboration.
: ~$41.39 (discounted from ~$45.99) for the ebook.
(2nd Edition), written by Alan Thorn and published by Packt, is a professional-grade guide designed to help developers transition from basic Unity usage to creating high-quality, polished games. Key Learning Objectives Mastering Unity 2017 Game Development with C#
: Get started with Virtual Reality (VR) development using the Unity 2017 VR SDK. : ~$41
: Use professional tools like Occlusion Culling , Navigation Meshes , and the Unity Profiler to ensure smooth performance. and team collaboration.
: Optimization for mobile (Android) and VR. Purchasing Options The book is available through several retailers: Walmart : ~$57.52 for the paperback edition. VitalSource : ~$43.99 for a perpetual ebook license.
: Git branching, conflicts, and team collaboration.