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: Uses a script to set the Velocity property, pushing dropped parts toward a collector.

: It initializes every new player with a starting amount of money (e.g., $500) so they can buy their first dropper. 2. Creating Money Droppers

Once a part is dropped, it needs to be processed into actual money.

Buttons allow players to spend their money on new items or upgrades.

: If they have enough, the script subtracts the cost and makes the new item (e.g., a new dropper) visible. 5. Saving Progress (Data Stores) How to Make a Tycoon On Roblox Studio | Scripting Tutorial

: You can add custom Attributes like "CashValue" to the dropper so each spawned part "knows" how much money it's worth. 3. Conveyor and Cash Collector

: Detects when a part touches it, reads the part's "CashValue" attribute, adds that amount to the player's leaderstats , and then destroys the part to prevent lag. 4. Purchasing and Buttons

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Money Tycoon Mobile Script