Plik: Nearly.dead.zip: ...

Repack the files (or keep them in the designated /mods folder).

Common for tile maps. You can open these in Tiled Map Editor to design new levels. 2. Creating a Custom Item (JSON) Plik: Nearly.Dead.zip ...

Usually contain data for items, NPCs, or game logic. You can edit these to change stats or behaviors. Repack the files (or keep them in the

Open the game's map editor (if available) or a third-party tool like . Import the tilesets found in the .zip file. Plik: Nearly.Dead.zip ...

To create a new "piece" of equipment, you often need to copy an existing entry in a JSON file and rename it.

Unzip the file and look for the following formats to determine what you can create: