top of page

Prince Of Persia 2008 -

Set in ancient Persia, the world was inspired by Near Eastern mythology like One Thousand and One Nights . Unique Gameplay Mechanics

Released in December 2008 by Ubisoft Montreal , was a radical departure for the franchise, serving as a standalone reboot. It moved away from the darker tone of the Sands of Time sequels in favor of a vibrant, cel-shaded art style and a focus on "magical" co-op platforming. Narrative and World Prince of Persia 2008

The game is best known for its experimental approach to difficulty and character interaction. Set in ancient Persia, the world was inspired

bottom of page