Keeping representation equal across W, U, B, R, and G.
Using mana dorks to reach big "payoff" creatures or spells early in the game. sample cube
Ensuring players can actually cast their spells—a crucial step many first-time designers forget. Keeping representation equal across W, U, B, R, and G
4 dedicated slots for each two-color pair to signal clear archetypes. Keeping representation equal across W
Break up your text with H2 and H3 tags so readers can skim for the information they care about.
Don't just list cards; explain why you included them. Your design philosophy is what makes your cube unique.
After our first "rough draft" session, I realized that [Card X] was a bit too oppressive, so I’ll be swapping it for [Card Y] to lower the mana curve and increase interactivity. Closing Thoughts