Styx: Master Of Shadows -

SÉLECTIONNEZ VOTRE VILLE

Rhône
  • Lyon
  • Tarare
Loire / Haute-Loire
  • Saint-Étienne
  • Roanne
  • Le-Puy-en-Velay
  • Yssingeaux
Puy de Dôme / Allier
  • Clermont-Ferrand
  • Vichy
Ain / Saône-et-Loire
  • Bourg-en-Bresse
  • Mâcon
  • Valserhône
Ardèche
  • Aubenas
Isère / Savoie
  • Vienne
  • Grenoble
  • Chambery
  • Annecy
Gold Grand Sud
  • Gap
  • Marseille
  • Nice
Styx: Master of Shadows

Cliquer pour télécharger
l'application Radio Scoop

Styx: Master of Shadows

Styx: Master Of Shadows -

: Environments are vast and multi-layered, offering numerous paths (rafters, tunnels, sewers) to complete objectives.

: Styx is physically fragile. While a parry system exists for self-defense, engaging more than one guard often leads to a quick death, forcing a heavy reliance on shadows and environmental traps. Performance and Reception Styx: Master of Shadows

: You can "barf up" a clone to distract guards, pull distant levers, or explode into smoke for cover. : Environments are vast and multi-layered, offering numerous

: A magical resource that allows Styx to use special abilities like Invisibility , Amber Vision (to see enemies and items through walls), and Cloning . Performance and Reception : You can "barf up"

Critics and players describe the experience as a rewarding challenge for fans of the original Thief or Splinter Cell series, though it suffers from significant technical "jank".

Styx: Master of Shadows is a hardcore, old-school stealth-action game that prioritizes pure infiltration over modern "action-stealth" hybrids. Developed by Cyanide Studio , it casts you as a 200-year-old goblin assassin navigating the massive, vertical Tower of Akenash to steal a legendary treasure and uncover his origins. Key Gameplay Mechanics