Build v1.23.1.5068 is considered highly stable compared to the Early Access versions, though it still suffers from late-game "pathfinding lag" when colony populations exceed 300 colonists.
This version corresponds to the update and DLC cycle. It represents a late-stage build of the game after its 1.0 launch. Surviving the Aftermath (v1.23.1.5068) [GoldBerg]
A bug where specialists can sometimes get "stuck" on the world map if an event triggers simultaneously with a combat encounter. Build v1
This version heavily features the "Blight" mechanic—a fungal infection that mutates the environment. You must use "Blight Labs" and specialized "Purifiers" to combat the infestation before it destroys your colony. Technical Performance & "GoldBerg" Integration A bug where specialists can sometimes get "stuck"
The Goldberg emulator usually requires a DLC.txt file in the settings folder to recognize and activate the expansion packs. Known Issues in v1.23.1
Saves are typically stored locally in a folder created by the emulator (usually under %AppData%/Goldberg SteamEmu Saves ). Note that these saves are often incompatible with official Steam cloud saves if you later purchase the game.