: Trace the path of an NPC or find a recently used keycode on a keypad.
: The user can toggle a "Thermal Echo" view. In this mode, the red saturation increases, and objects that have been recently interacted with (by the player or an AI) leave behind a faint glowing "heat signature." Gameplay Utility : TheRedRoom_0.4b-mac.zip
: Detect if "something" was recently in the room with the player by checking for lingering thermal footprints. : Trace the path of an NPC or
Since you are working with a macOS build, ensure the feature is optimized for Apple Silicon (Metal API) for smooth rendering of the color effects: Since you are working with a macOS build,
: Create a "color drench" effect where the environment reacts to player movement with flowing, fiery gradients. Implementation Steps for Mac (0.4b-mac)
This feature uses the room's red color palette as a functional gameplay element rather than just a visual theme.