Unity Вђ“ Idoll [v0.1] -
Defines "iDoll" as a Unity-based application (e.g., character simulator, virtual idol platform, or AI-driven interaction tool).
Use of Shader Graph for stylizing character textures. Unity – iDoll [v0.1]
Establishing the "Minimum Viable Product" (MVP). The primary goal is often basic rendering and skeletal movement rather than complex gameplay. 2. Technical Architecture Defines "iDoll" as a Unity-based application (e
Importing 3D character models and basic rigging. virtual idol platform
Basic player input handling for camera rotation or simple UI-based customization (e.g., changing colors or accessories).
Since this specific version and project name may refer to a private or niche indie development (such as a character customization tool or "idol" management simulator), a standard paper structure for a v0.1 release would focus on the technical foundation and initial roadmap. 1. Introduction